Oakwood Engineering News

Oakwood Engineering Give Away - Free Tri-Planar Shader for Unity

We have developed a tri-planar shader for Unity and we're just going to give it away for free! It allows you to texture a mesh without having to have the UV Map and there is zero stretching of textures....

Read More
16 October

Faro Scene - Placing PointClouds in Real World Coordinates: a tutorial for beginners

Creating amazingly accurate pointclouds from 3d laser scanned information is one thing, but how useful is the pointcloud information if it's floating miles away from the project base point and can't be...

Read More
26 September

4D to VR, it's almost a reality.

We are currently working on optimizing the workflow we use to bring the 4D BIM models into virtual reality, so the model can be viewed via the HTC Vive or Oculus Rift. The need for optimisation of the...

Read More
25 September

Viva la Vive!

We are excited about a number of things VR related at the moment. VR BIM is becoming increasingly valuable as new and innovative ways to utilise the immersive qualities of Virtual Reality are developed....

Read More
05 December

Oakwood Engineering

Oakwood Engineering is a consultancy that specialises in delivering solutions that support clients in the built environment throughout the project lifecycle. We have an extensive team of Virtual Design...

Read More
30 April

Building Bridges - Connecting Sides

Here at Oakwood Engineering, we are not only experts at building physical bridges (our steelwork department are currently modelling 2 viaducts), but we are also experts in building relationship bridges...

Read More
06 October

Another Award for Oakwood

Oakwood Engineering are delighted to announce that we have won another award. We have won the Total BIM Project of the Year at the UK Tekla Awards 2015 for the Manchester Victoria Station project!...

Read More
30 September

BIM-Unity – VR Clash Detection

Right now I am part of a two man team working on the development of a more advanced virtual reality game for use in BIM. With the use of the game engine we are creating an access HUB in game through...

Read More
18 September

Modelling Existing Conditions

Not every construction Tender will be on a clean site. In fact every site will have its own characteristics which will need to be considered. This weeks site is a docking area with some untreated land,...

Read More
28 August