Oakwood Engineering News

18 September

BIM-Unity – VR Clash Detection


Right now I am part of a two man team working on the development of a more advanced virtual reality game for use in BIM. With the use of the game engine we are creating an access HUB in game through which a client can view their site in different stages in more detail. This will carry on through to site completion where clients will be able to explore more detailed interiors of their projects allowing us to add in MEP and structure so it can be viewed first person making clash detection a more in person experience.

By Chris Burke